﻿using System;
using Microsoft.Xna.Framework.Graphics;
using Fusion.Management;
using Fusion.Content;

namespace Client
{
    public static class GFXHelper
    {
        public static GameTexture LoadTexture(string FileName)
        {
            return FTextures.AddTexture(@"Textures\" + FileName);
        }
        public static GameTexture LoadInterfaceTexture(string FileName)
        {
            return LoadTexture(@"Interface\" + FileName);
        }
    }
}
